Here are some of my main programming projects.
A semi-standalone Futaba-style imageboard server written in Go
GitHub repo | Website |
Language: Go (server), HTML (templates), TypeScript, and SCSS
A 6502 emulator written in GDScript using the Godot game engine
Language: GDScript
A cross-platform IDE/resource editor for the Sphere game engine using the Qt toolkit via PySide6
Language: Python
A CHIP-8 emulator with the goal of being compatible with as many systems as possible. It currently supports SDL2, (n)curses, GameBoy, Commodore 64, and WebAssembly. Try it out in a browser here.
Language: C (C89), tests using CTest+gtest in C++
A Chip’s Challenge implementation written in GDScript using the Godot game engine
Language: GDScript
A demake of Thy Dungeonman for Apple II and Apple II Enhanced. Thy Dungeonman is a flash game that parodies traditional text adventure games.
Language: C
A simple project to teach myself how to do traditional Wolfenstein 3D style raycasting, as well as CMake usage
Language: C